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Virtual Reality

Virtual RealitySCIE

国际简称:VIRTUAL REAL-LONDON  参考译名:虚拟现实

  • 中科院分区

    3区

  • CiteScore分区

    Q1

  • JCR分区

    Q1

基本信息:
ISSN:1359-4338
E-ISSN:1434-9957
是否OA:未开放
是否预警:否
TOP期刊:否
出版信息:
出版地区:ENGLAND
出版商:Springer London
出版语言:English
出版周期:4 issues per year
出版年份:1995
研究方向:COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-COMPUTER SCIENCE, SOFTWARE ENGINEERING
评价信息:
影响因子:4.4
H-index:37
CiteScore指数:8.3
SJR指数:1.354
SNIP指数:2.008
发文数据:
Gold OA文章占比:46.41%
研究类文章占比:91.27%
年发文量:126
自引率:0.1428...
开源占比:0.3478
出版撤稿占比:
出版国人文章占比:0.08
OA被引用占比:0.2037...
英文简介 期刊介绍 CiteScore数据 中科院SCI分区 JCR分区 发文数据 常见问题

英文简介Virtual Reality期刊介绍

The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:

Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applications

Development and evaluation of systems, tools, techniques and software that advance the field, including:

Display technologies, including Head Mounted Displays, simulators and immersive displays

Haptic technologies, including novel devices, interaction and rendering

Interaction management, including gesture control, eye gaze, biosensors and wearables

Tracking technologies

VR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling.

Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defence

Research demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systems

Original research studies assessing the social, ethical, data or legal aspects of VR/AR/MR.

期刊简介Virtual Reality期刊介绍

《Virtual Reality》自1995出版以来,是一本计算机科学优秀杂志。致力于发表原创科学研究结果,并为计算机科学各个领域的原创研究提供一个展示平台,以促进计算机科学领域的的进步。该刊鼓励先进的、清晰的阐述,从广泛的视角提供当前感兴趣的研究主题的新见解,或审查多年来某个重要领域的所有重要发展。该期刊特色在于及时报道计算机科学领域的最新进展和新发现新突破等。该刊近一年未被列入预警期刊名单,目前已被权威数据库SCIE收录,得到了广泛的认可。

该期刊投稿重要关注点:

Cite Score数据(2024年最新版)Virtual Reality Cite Score数据

  • CiteScore:8.3
  • SJR:1.354
  • SNIP:2.008
学科类别 分区 排名 百分位
大类:Computer Science 小类:Computer Graphics and Computer-Aided Design Q1 11 / 106

90%

大类:Computer Science 小类:Software Q1 78 / 407

80%

大类:Computer Science 小类:Human-Computer Interaction Q1 31 / 145

78%

CiteScore 是由Elsevier(爱思唯尔)推出的另一种评价期刊影响力的文献计量指标。反映出一家期刊近期发表论文的年篇均引用次数。CiteScore以Scopus数据库中收集的引文为基础,针对的是前四年发表的论文的引文。CiteScore的意义在于,它可以为学术界提供一种新的、更全面、更客观地评价期刊影响力的方法,而不仅仅是通过影响因子(IF)这一单一指标来评价。

历年Cite Score趋势图

中科院SCI分区Virtual Reality 中科院分区

中科院 2023年12月升级版 综述期刊:否 Top期刊:否
大类学科 分区 小类学科 分区
计算机科学 3区 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS 计算机:跨学科应用 COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程 IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY 成像科学与照相技术 3区 3区 3区

中科院分区表 是以客观数据为基础,运用科学计量学方法对国际、国内学术期刊依据影响力进行等级划分的期刊评价标准。它为我国科研、教育机构的管理人员、科研工作者提供了一份评价国际学术期刊影响力的参考数据,得到了全国各地高校、科研机构的广泛认可。

中科院分区表 将所有期刊按照一定指标划分为1区、2区、3区、4区四个层次,类似于“优、良、及格”等。最开始,这个分区只是为了方便图书管理及图书情报领域的研究和期刊评估。之后中科院分区逐步发展成为了一种评价学术期刊质量的重要工具。

历年中科院分区趋势图

JCR分区Virtual Reality JCR分区

2023-2024 年最新版
按JIF指标学科分区 收录子集 分区 排名 百分位
学科:COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS SCIE Q1 37 / 169

78.4%

学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING SCIE Q1 15 / 131

88.9%

学科:IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY SCIE Q1 9 / 36

76.4%

按JCI指标学科分区 收录子集 分区 排名 百分位
学科:COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS SCIE Q2 57 / 169

66.57%

学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING SCIE Q2 37 / 131

72.14%

学科:IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY SCIE Q2 12 / 36

68.06%

JCR分区的优势在于它可以帮助读者对学术文献质量进行评估。不同学科的文章引用量可能存在较大的差异,此时单独依靠影响因子(IF)评价期刊的质量可能是存在一定问题的。因此,JCR将期刊按照学科门类和影响因子分为不同的分区,这样读者可以根据自己的研究领域和需求选择合适的期刊。

历年影响因子趋势图

发文数据

2023-2024 年国家/地区发文量统计
  • 国家/地区数量
  • USA29
  • CHINA MAINLAND20
  • Spain19
  • Australia16
  • England13
  • GERMANY (FED REP GER)13
  • Canada12
  • Italy11
  • South Korea8
  • Greece7

本刊中国学者近年发表论文

  • 1、Assessment of prospective memory after stroke utilizing virtual reality

    Author: Hogan, Christy; Cornwell, Petrea; Fleming, Jennifer; Man, David W. K.; Shum, David H. K.

    Journal: VIRTUAL REALITY. 2023; Vol. 27, Issue 1, pp. 333-346. DOI: 10.1007/s10055-021-00576-5

  • 2、Perceived usefulness of, engagement with, and effectiveness of virtual reality environments in learning industrial operations: the moderating role of openness to experience

    Author: Wong, Eugene Yin-cheung; Hui, Ray Tak-yin; Kong, Hao

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00793-0

  • 3、BeHere: a VR/SAR remote collaboration system based on virtual replicas sharing gesture and avatar in a procedural task

    Author: Wang, Peng; Wang, Yue; Billinghurst, Mark; Yang, Huizhen; Xu, Peng; Li, Yanhong

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00748-5

  • 4、The effect of embodied interaction designs on flow experience: examination in VR games

    Author: Bian, Yulong; Zhou, Chao; Gai, Wei; Liu, Juan; Yang, Chenglei

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00758-3

  • 5、Virtual reality interaction based on visual attention and kinesthetic information

    Author: Fang, Ying; Liu, Qian; Xu, Yiwen; Guo, Yanmin; Zhao, Tiesong

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00801-3

  • 6、Action recognition based on multimode fusion for VR online platform

    Author: Li, Xuan; Chen, Hengxin; He, Shengdong; Chen, Xinrun; Dong, Shuang; Yan, Ping; Fang, Bin

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00773-4

  • 7、Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames

    Author: Yu, Kangyou; Wen, Shaoyue; Xu, Wenge; Caon, Maurizio; Baghaei, Nilufar; Liang, Hai-Ning

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00780-5

  • 8、Incorporating AR/VR-assisted learning into informal science institutions: A systematic review

    Author: Chen, Juanjuan; Zhou, Yuting; Zhai, Junqing

    Journal: VIRTUAL REALITY. 2023; Vol. , Issue , pp. -. DOI: 10.1007/s10055-023-00789-w

投稿常见问题

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